![]() Evil Versus Evil: They're all fighting each other for wasteland dominance. ![]() Enemy Mine: Once your dwellers make it known they intend to be a pain in the side of the four, War contacts you to discuss a temporary truce and alliance against the other three.This was an effort to bring the various outlaws of the wasteland together under specific leaders that would be set against each other, and they'd all kill each other and make the wasteland safer. The Dog Was the Mastermind: It turns out that Drusilla, the Vault-tec archivist you meet partway through the questline, is The Chessmaster that brought the groups together when she found out about Vault 144 and their worship of Death, she spread false stories of the other three and "created" the Four Horsemen when people took her seriously.Deep Sleep: It turns out that Death is "sleeping", and his followers believe that mass slaughter will awaken him.Cult: All four of them to some degree, but Death's followers most of all, since they're insane lunatics worshipping something they don't even know what it is and are fanatically devoted to it.Armor of Invincibility: At the end of their questline, you can choose one of their outfits as your quest reward all four give +4 in four stats, making them the best armors of the game in terms of pure stat boosts, alongside Rackie Jobinson's Jersey and the Detective Outfit. ![]()
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